Building
Land Tenement Big
Land_Tenement_Big
Allgemein
Classname
Land_Tenement_Big
Kategorie
Building
Loot
Loot-Tiers
Ausrüstung & weitere Werte
Aufsätze
Weitere verfügbare Item-Daten anzeigen
Class Name
Land_Tenement_Big
Slug
land_tenement_big
Name
Land Tenement Big
Names
Cs
Land Tenement Big
De
Land Tenement Big
En
Land Tenement Big
Es
Land Tenement Big
Fr
Land Tenement Big
It
Land Tenement Big
Pl
Land Tenement Big
Pt
Land Tenement Big
Ru
Land Tenement Big
Zh
Land Tenement Big
Name Key
Descriptions
Category
Building
Loot Category
–
Inherits From
HouseNoDestruct
Model
\DZ\structures\Residential\Tenements\Tenement_Big.p3d
Scope
1
Has Icon
Ja
Weight
–
Size W
–
Size H
–
Cargo W
–
Cargo H
–
Stack Max
–
Weapon Length
–
Magazine Slot
–
Mag Capacity
–
Inventory Slots
Attachments
Accepted Mags
Chamberable Ammo
Mag Ammo Items
Weapon Stats
–
Ammo Stats
–
Loot Tiers
Loot Usages
Loot Maps
Loot Nominal
–
Loot Min
–
Loot Lifetime
–
Loot Restock
–
Compat
Fits Into
Recipes In
Recipes Out
Repairs With
Spawns In
Damage Full
Hp
1000
Weapon Profile
–
Raw
DamageSystem
DamageZones
Door1
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors1
FatalInjuryCoef
-1
Door2
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors2
FatalInjuryCoef
-1
Door3
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors3
FatalInjuryCoef
-1
Door4
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors4
FatalInjuryCoef
-1
Door5
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors5
FatalInjuryCoef
-1
Door6
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors6
FatalInjuryCoef
-1
Door7
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors7
FatalInjuryCoef
-1
Door8
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors8
FatalInjuryCoef
-1
Door9
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors9
FatalInjuryCoef
-1
Door10
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors10
FatalInjuryCoef
-1
Door11
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors11
FatalInjuryCoef
-1
Door12
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors12
FatalInjuryCoef
-1
Door13
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors13
FatalInjuryCoef
-1
Door14
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors14
FatalInjuryCoef
-1
Door15
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors15
FatalInjuryCoef
-1
Door16
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors16
FatalInjuryCoef
-1
Door17
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors17
FatalInjuryCoef
-1
Door18
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors18
FatalInjuryCoef
-1
Door19
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors19
FatalInjuryCoef
-1
Door20
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors20
FatalInjuryCoef
-1
Door21
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors21
FatalInjuryCoef
-1
Door22
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors22
FatalInjuryCoef
-1
Door23
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors23
FatalInjuryCoef
-1
Door24
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors24
FatalInjuryCoef
-1
Door25
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors25
FatalInjuryCoef
-1
Door26
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors26
FatalInjuryCoef
-1
Door27
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors27
FatalInjuryCoef
-1
Door28
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors28
FatalInjuryCoef
-1
Door29
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors29
FatalInjuryCoef
-1
Door30
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors30
FatalInjuryCoef
-1
Door31
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors31
FatalInjuryCoef
-1
Door32
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors32
FatalInjuryCoef
-1
Door33
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors33
FatalInjuryCoef
-1
Door34
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors34
FatalInjuryCoef
-1
Door35
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors35
FatalInjuryCoef
-1
Door36
Health
1000, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
doors36
FatalInjuryCoef
-1
GlobalArmor
Melee
Blood
0
Shock
0
Health
0
Projectile
Blood
0
Shock
0
Health
0
FragGrenade
Blood
0
Shock
0
Health
0
GlobalHealth
Health
Hitpoints
1000
Updated At
2026-10-18T14:41:01.610Z
Url
https://dzpage.com/de/items/land_tenement_big