DZ DayZ Datenbank ← Back to overview
← All items
Fence
Base Building

Fence

Fence

Extendable fence. One of the key elements of enclosing an area.

Allgemein

Classname Fence
Kategorie Base Building
Gewicht (g) 100000
Inventarbreite 50
Inventarhöhe 50

Loot

Loot-Tiers

Ausrüstung & weitere Werte

Aufsätze
#1
Wall_Barbedwire_1
#2
Wall_Barbedwire_2
#3
Wall_Camonet
#4
Att_CombinationLock
#5
Att_CodeLock
#6
Material_Nails
#7
Material_WoodenPlanks
#8
Material_MetalSheets
#9
Material_WoodenLogs
#10
Material_MetalWire
Show additional item data
Class Name Fence
Slug fence
Name Fence
Names
Cs
Plot
De
Zaun
En
Fence
Es
Valla
Fr
Clôture
It
Staccionata
Pl
Płot
Pt
Cerca
Ru
Забор
Zh
栅栏
Name Key $STR_CfgVehicles_Fence0
Descriptions
Cs
Prodloužitelný plot. Jeden z klíčových prvků při ohraničování určité oblasti.
De
Ausziehbarer Zaun. Essentiell, um Bereiche abzuriegeln.
En
Extendable fence. One of the key elements of enclosing an area.
Es
Valla extensible. Uno de los elementos clave a la hora de cercar una zona.
Fr
Clôture extensible. Indispensable lorsque l'on veut protéger une zone.
It
Staccionata estensibile. Uno degli elementi principali per delimitare una zona.
Pl
Rozkładany płot, jeden z głównych elementów używanych do wymknięcia terenu.
Pt
Cerca extensível. Um dos elementos-chave para fechar uma área.
Ru
Раскладываемый забор. Один из главных элементов ограждения территории.
Zh
可扩展的栅栏。用来包围某个区域的一种关键组成部分。
Category Base Building
Loot Category tools
Inherits From BaseBuildingBase
Model \DZ\gear\camping\fence.p3d
Scope 2
Has Icon Ja
Weight 100000
Size W 50
Size H 50
Cargo W –
Cargo H –
Stack Max –
Weapon Length –
Magazine Slot –
Mag Capacity –
Inventory Slots
#1
Attachments
#1
Wall_Barbedwire_1
#2
Wall_Barbedwire_2
#3
Wall_Camonet
#4
Att_CombinationLock
#5
Att_CodeLock
#6
Material_Nails
#7
Material_WoodenPlanks
#8
Material_MetalSheets
#9
Material_WoodenLogs
#10
Material_MetalWire
Accepted Mags
Chamberable Ammo
Mag Ammo Items
Weapon Stats –
Ammo Stats –
Loot Tiers
Loot Usages
Loot Maps
#1
dayzOffline.chernarusplus
#2
dayzOffline.enoch
#3
dayzOffline.nasdara
#4
dayzOffline.sakhal
Loot Nominal 0
Loot Min 1
Loot Lifetime 3888000
Loot Restock 0
Compat
Fits Into
Recipes In
Recipes Out
Repairs With
Spawns In
#1
Land_Airfield_Hangar_Desert
#2
Land_Airfield_Hangar_Green
#3
Land_Airfield_Radar_Tall
#4
Land_Airfield_ServiceHangar_L
#5
Land_Airfield_ServiceHangar_R
#6
Land_Airfield_Small_Control
#7
Land_Airfield_Small_Hangar
#8
Land_Airport_Small_Hangar
#9
Land_Airport_Small_Hangar2
#10
Land_Airport_Small_Main
#11
Land_Barn_Brick1
#12
Land_Barn_Brick2
#13
Land_Barn_Metal_Big
#14
Land_Barn_Metal_Big_Grey
#15
Land_Barn_Wood1
#16
Land_Barn_Wood2
#17
Land_Boat_Small1
#18
Land_Boat_Small10_Blue
#19
Land_Boat_Small10_Red
#20
Land_Boat_Small2
#21
Land_Boat_Small3
#22
Land_Boat_Small7
#23
Land_Boat_Small9
#24
Land_Boat_Small9_DE
#25
Land_Boathouse
#26
Land_Border_01_Guardhouse
#27
Land_Border_02_Guardhouse
#28
Land_Border_03_Guardhouse_AD
#29
Land_Border_03_Guardhouse_TK
#30
Land_Bunker1_Double
#31
Land_Bunker1_Left
#32
Land_Bunker1_Right
#33
Land_Bunker2_Double
#34
Land_Bunker2_Left
#35
Land_Bunker2_Right
#36
Land_Bunker_Basement_Civilian
#37
Land_Bunker_Basement_Medical
#38
Land_Bunker_Basement_Storage
#39
Land_Bunker_Shelter_Medical
#40
Land_Bunker_Shelter_Office
#41
Land_Bunker_Shelter_Storage
#42
Land_BusStation_building
#43
Land_BusStation_wall_bench
#44
Land_BusStop_City
#45
Land_BusStop_Village2
#46
Land_Camp_House_brown
#47
Land_Camp_House_red
#48
Land_Camp_House_white
#49
Land_Caravanserai_Back
#50
Land_Caravanserai_Front
#51
Land_Castle_Bastion2
#52
Land_Castle_Bastion2_Desert
#53
Land_Castle_Bastion3_Desert
#54
Land_Castle_Bergfrit
#55
Land_Castle_Bergfrit2
#56
Land_Castle_Gate
#57
Land_Castle_Stairs_nolc
#58
Land_CementWorks_ExpeditionA
#59
Land_CementWorks_ExpeditionB
#60
Land_CementWorks_ExpeditionC
#61
Land_CementWorks_Hall1
#62
Land_CementWorks_Hall2_Brick
#63
Land_CementWorks_Hall2_Grey
#64
Land_CementWorks_MillB
#65
Land_CementWorks_MillC
#66
Land_CementWorks_RotFurnace
#67
Land_CementWorks_SiloBig1A
#68
Land_Chapel
#69
Land_Chapel2_White
#70
Land_Chapel2_White_Dam
#71
Land_Chapel2_Yellow
#72
Land_Chapel2_Yellow_Dam
#73
Land_Church1_Yellow
#74
Land_Church2_2
#75
Land_Church3
#76
Land_Church4
#77
Land_Church4_Dam
#78
Land_Church4_Lightblue
#79
Land_Church4_Red
#80
Land_Church4_White

…

Damage Full
Hp
100
Health Levels
#1
#1
1
#2
#1
#2
#1
0.69999999
#2
#1
#3
#1
0.5
#2
#1
#4
#1
0.30000001
#2
#1
#5
#1
0
#2
#1
Weapon Profile –
Raw
DamageSystem
DamageZones
Body
Health
100, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
body
FatalInjuryCoef
-1
Wall Gate
Health
100, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
wall_gate
FatalInjuryCoef
-1
Wall Base Up
DisplayName
$STR_CfgVehicles_Construction_Part_Base_Up
ComponentNames
wall_base_up
Wall Wood Up
DisplayName
$STR_CfgVehicles_Construction_Part_Wood_Up
ComponentNames
wall_wood_up
Wall Metal Up
DisplayName
$STR_CfgVehicles_Construction_Part_Metal_Up
ComponentNames
wall_metal_up
Wall Platform
Health
18000, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
DisplayName
$STR_CfgVehicles_Construction_Part_Platform
ComponentNames
wall_platform
FatalInjuryCoef
-1
Wall Base Down
Health
12000, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
DisplayName
$STR_CfgVehicles_Construction_Part_Base_Down
ComponentNames
wall_base_down
FatalInjuryCoef
-1
Wall Wood Down
Health
16000, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
DisplayName
$STR_CfgVehicles_Construction_Part_Wood_Down
ComponentNames
wall_wood_down
FatalInjuryCoef
-1
Wall Metal Down
Health
21000, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
DisplayName
$STR_CfgVehicles_Construction_Part_Metal_Down
ComponentNames
wall_metal_down
FatalInjuryCoef
-1
Wall Barbedwire 1
Health
300, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
DisplayName
$STR_cfgvehicles_barbedwire0
ComponentNames
wall_barbedwire_1, wall_barbedwire_1_mounted
InventorySlots
Wall_Barbedwire_1
FatalInjuryCoef
-1
Wall Barbedwire 2
DisplayName
$STR_cfgvehicles_barbedwire0
ComponentNames
wall_barbedwire_2, wall_barbedwire_2_mounted
InventorySlots
Wall_Barbedwire_2
Material MetalWire
Health
200, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
DisplayName
$STR_CfgVehicles_MetalWire0
ComponentNames
Material_MetalWire
InventorySlots
Material_MetalWire
FatalInjuryCoef
-1
Material WoodenLogs
Health
500, <list 5 items>, 0
ArmorType
<dict 3 keys>, <dict 3 keys>, <dict 3 keys>
ComponentNames
Material_WoodenLogs
InventorySlots
Material_WoodenLogs
FatalInjuryCoef
-1
Wall Platform Stairs Left
DisplayName
$STR_CfgVehicles_Construction_Part_Platform_Stairs_Right
ComponentNames
wall_platform_stairs_left
Wall Platform Stairs Right
DisplayName
$STR_CfgVehicles_Construction_Part_Platform_Stairs_Left
ComponentNames
wall_platform_stairs_right
GlobalArmor
FragGrenade
Blood
0
Shock
0
Health
0
GlobalHealth
Health
Hitpoints
100
HealthLevels
<list 2 items>, <list 2 items>, <list 2 items>, <list 2 items>, <list 2 items>
Updated At 2026-10-18T14:41:01.602Z
Url https://dzpage.com/en/items/fence